Horse parkour game where you can get smaller to get under obstacles. You go faster over time and can choose between standing still, walking and running. I made all the assets myself in this game, I had never done this myself but i really liked doing it.
Working on this game I learned a lot about making my own assets and how to use the unity sprite system. I made the map randomly generate which was completely new to me to work with. Making the highscore system was also fun and different from the usual because I hadn't worked with saving data before.
Programming: C# and Unity
Art: Aseprite