Simulation
Prepare To Scare
A game where you can customize your own zombie to go scare at Halloween. This game was made at a 3 day Gamejam. I made all the code and collaborated with an artist for assets.



Key Features
- Wide range of customization options
- Interactive user interface
- Screenshot options
Technologies Used
C#, Unity, Procreate, Aseprite
What I Learned
I learned a lot about lists, moving data between scenes, and capturing screenshots in the right format and location.